TENFLUX symbol: a ball and its trail

TENFLUX

10 moves. One run.

The ball moves on its own. One tap turns it. You get ten — and often the best move is not to press.

Get it on Google Play

Free · Android · No in-app purchases · Plays offline

The whole game in three rules

In-game capture: the golden ball turns after a tap, its trail drawing a zigzag

One tap = one turn

The ball zigzags on its own. A tap reverses its direction. That is the game's only move.

In-game capture: a deadly pink obstacle above a harmless grey post

Pink kills, grey bounces

Touch pink and the run is over. Grey obstacles bounce you back — for free.

In-game capture: the counter shows +1 TAP earned after three clean passes

Every tap counts

You start with 10 taps. Clearing obstacles without tapping earns them back. One tap breaks the streak.

The TEN challenge: the minimum is proven

18 levels. 10 taps. Not one more. Every level has a minimum number of taps — and that minimum is not an estimate: it is proven by a solver, level by level.

Finishing is one thing. Finishing at par is another. Now match it.

Five ways to play

Scores that actually mean something

Every ranked run is replayed and verified by the server, move by move. No fake scores, no advantage to buy: what the leaderboard says is what real fingers really did.

  • A world leaderboard, with your window of direct rivals.
  • The daily run: a podium that closes every night.
  • Duels: same walls, same traps — only your decisions differ.

The game, as it really looks

Real capture: a CLASSIC run in zone 3, the ball and its golden trail between two pink obstacles
A CLASSIC run
Real capture: no taps left, the greyed-out ball keeps going on its own
0 taps — and it keeps going
Real capture: Overdrive speeds the ball up, the screen turns amber
Overdrive: +25% speed

Install TENFLUX

Ten taps. One run. Your move.

Get it on Google Play

Android 7.0 or newer · Free, funded by occasional ad screens between runs — never during one.